Calculates GP of the specified character. Explains how mods work and shows you the drop rates for the different mod varieties. Upcoming SWGoH Events. Full player profile(s). Endurance Event Type: Fleet Mastery. >* Integer - Number, 1-6, of gear pieces equipped at current level. ), round it up to the upper integer (if you get to 123.45 speed, the value you're looking for is 124,), and get Maul at 124 (or higher!) Ignores an equal amount of an opponent(s) Deflection and Dodge. Runs GP calculations along with stat calculations, and stores it's value in the unit's .gp property. You'll need to make a copy of the sheet in you account to play with it, but I'd love feedback or any suggestions you guys would have to make it better. Accuracy against Dodge has a separate calculation than Accuracy against Deflection, but all abilities and sources that grant Accuracy apply the same amount to both. A tool that shows you the best way to farm a ship's shards and gives an estimate of the amount of time it will take to do so. Snyk scans all the packages in your projects for vulnerabilities and The game uses this in several ways: This mechanic will dispel debuffs that may be on units and it most commonly used on self, ally, and all allies. We've known for a while what mastery does in general, but there's never been a reason to calculate specifics before. The speed of the character used is the value corresponding to the current speed of the character, i.e. SWGOH Grand Arena. The character object to calculate stats for. safe to use. receives low attention from its maintainers. It will prompt you to allow the script for the sheet to access an external service and to let it modify data within the Spreadsheet. Default - return the flat values for above stats. r/SWGalaxyOfHeroes on Reddit: What is mastery exactly? swgoh-stat-calc is missing a Code of Conduct. Array of unit objects to calculate stats for. Feel free to download a copy for yourself or your guild. Reduced by opponent(s) Resistance. gear characters - Amount of stat granted by currently equipped gear (and unused within mod calculations). (which cover all 60 possible stats in game code). Any additional properties of the object will be ignored. past 12 months, and could be considered as a discontinued project, or that which A zMaul squad correctly modded will always have Maul go right after SAss, followed by DN, while a zMaul squad "randomly" modded (understand me here, I'm not saying it's bad, just not optimized) will have both Maul and DN at 100% after SAss Dark Shroud. Create your own SWGOH Avatar! Understanding how turn meter fills : r/SWGalaxyOfHeroes if the language[6] is Physical Damage, return object will use physicalDamage as the name. For each stack of Underestimated, this ability deals 2.5% more damage, and all Dark Side allies gain 1% Mastery (stacking) until the end of the encounter.Ashes of the Republic: Inflict Ability Block for 1 turn which can't be dispelled or resisted, and increase target enemy's cooldowns by 2, Dark Side allies have +20 Speed, +20% Mastery, and +15% Max Health, doubled for Empire or Dark Side Unaligned Force User allies.At the start of battle, other Empire and Dark Side Unaligned Force User allies lose all Protection and gain that much Max Health. I was using the table in this post by u/LastHumanRD, but it was difficult to add up how many mats I needed using the image since my toons are all at different relic levels. The ship object to calculate stats for. Stat gain difference between Stars and Gear/Relic Levels, The effect of Crew Gear Levels, Mods, and Stars on ship stats. language: {Object} Object indexed by unit's base ID. Turn Meter Gain is a mechanic that some abilities have that will increase the Turn Meter of unit(s) by a specified percent. See Object Formats below for more info. Create your own SWGOH Avatar! limited. A tool that shows you the best way to farm a toon's shards and gear and gives an estimate of the amount of time it will take to do so. Finalizer Advanced Fleet Mastery - Bonus Tier Guide | SWGOH Last updated on if the language[6] is Physical Damage, return object will use physicalDamage as the name. The stats object for the given ship. /ROGUE ACTIONS / STAR WARS : GALAXY OF JML - Making My Life SO HARD!!! As the previous commenter noted, three stats that are unique to your character are amplified with each successive relic level. This will tell you. As skill info is not included in this format, ship stats cannot be processed. Note that a large enough array will also work, as can be seen here. Relic levels are not available in this format, so stats granted by relics will not be included. Each character has a relic, which is a unique item that has a deep connection to them within the Star Wars Universe, that is located in the corner of the in-game character screen. >crew.skills - skill level to use for all crew members' abilities: It doesn't show separate calculations for the damage increase on characters - it piles it all into an added number. Increases the chance to ward off detrimental effects. For more information, please see our A unit's Tenacity has an absolute minimum value of 15% no matter how much their tenacity is reduced. Used directly by .calcRosterStats(). Go to the Debuffs page to get a complete list of debuffs in the game. I made a great tool that helps you get Galactic Legends faster! Only valid for crew. Here's What Mastery Actually Does Star Wars Galaxy of Heroes Forums Only affects stat names defined in that parameter. Downloads are calculated as moving averages for a period of the last 12 Some statIDs that exist in game code are not used (such as id 59 - "UnitStat_Taunt"), See Object Formats below for more info. Understanding how turn meter is filled is quite important if you want to build up specific squads, like a zMaul squad where you want zMaul to go first after SAss, followed by Palp and then DN. Used directly by .calcCharStats() and .calcShipStats() (for both the ship and the crew members). List of Characters and their Archetypes and Mastery bonuses This goes on and on until nobody is at 100% TM. This page was last edited on 31 December 2022, at 03:23. and even more are not returned by this API (such as id 57 - "Speed %" - which converted to the flat "Speed" value, id 5). Used directly by .calcPlayerStats(), which also accepts an array of these objects (and swgoh.help's /player endpoint always returns an array), player.roster Only affects stat names defined in that parameter. Healing is a mechanic that restores Health and/or Protection to units. Used directly by .calcRosterStats(). There is no system of tick whatsoever. Ship Farming Calculator. Only a single character is allowed. Relic levels are not available in this format, so stats granted by relics will not be included. You should note that the faster SAss is, the higher the threshold will be, hence the faster you can mod the others (SAss speed acts as a limiting factor). Either a single player or an array of players is accepted. >mods characters - Amount of stat granted by mods. Yeah the 40% mastery bonus is underwhelming so Kylo lead isn't . Optional stat format flags/instructions. Estimated Energy Spend/Days Required. Speeds up character calculations by ignoring stats from mods. Jedi Master Luke Skywalker Relic Tier List - SWGOH scaled: true / unscaled: true Counter is a mechanic, that is also used in some Buffs, that allows the unit that has it to attack a unit that just dealt damage to them while it is the attacking units turn. released npm versions cadence, the repository activity, See who you need to work on to be ready for the Heroic Sith Raid. and our Learn more about the CLI. Contains a .rosterUnit property with an array of unit objects. Only allowed by .calcRosterStats(). I made this sheet and thought I'd share with the community for others who also enjoy that aspect of the mode: https://docs.google.com/spreadsheets/d/1re48DBDC0kmVbY0LYpuyXLIV-XZPJN8BFAqhvyL83_c/edit?usp=sharing. The stats object for the given char. npm package swgoh-stat-calc, we found that it has been Hellenix SWGoH Hynesy Indigo SWGOH inFinem Its Just Ian Kiaowe . It was swgoh.gg throwing me off. Event History. Only a single character is allowed. language: {Object} All Rights Reserved | Contact- sigsig#0001 on Discord, High Adrenaline BBB Grand Arena Domination, LIVE - Rank 126 - HELA Then Maybe Thanos - MARVEL Snap. I was getting annoyed trying to manually tabulate how many relic mats I was going to need for all the toons on my JML farm. Increases Physical Critical Rating and Armor. Mechanics Note: swgoh.help's /roster endpoint is an array of these objects. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Can also be used later to update / reassign the game data, if an update is detected and loaded externally. on Snyk Advisor to see the full health analysis. This tutorial will explain how to set it up so that official SWGOH game updates will be automatically posted to a channel of your choice on your Discord server. All stats (including mods) fit as integers at this scale. Lord Vader Star Wars Galaxy of Heroes SWGOH.GG If used outside of npm, copy that file to a location your project can access, and adjust the require() parameter to point to that file, such as: Examples below make use of the api-swgoh-help package (loaded into variable swapi) to collect the raw data. This will also increase any special ability that is not on cooldown. Damage Over Time (DOT(s)) is Debuff that will deal damage to an enemy. Does not affect ship itself. All known upcoming SWGoH events. I.e. Detailed Mastery Guide - YouTube Grand Arena Battle Calculator - Got tired of guessing how many banners It even includes the in-game categories. to learn more about the package maintenance status. The npm package swgoh-stat-calc receives a total >gear characters - Amount of stat granted by currently equipped gear (and unused within mod calculations). swgoh-stat-calc has more than a single and default latest tag published for >scaled - multiplies all values by 10,000. Tells the Stat Calculator what to use for the base Game Data. 29 April-2023, at 03:30 (UTC). Thanks. Wondering if it's worth it? Default - uses the values defined by the unit objects submitted. Can also be used later to update / reassign the game data, if an update is detected and loaded externally. The character object to calculate stats for. This means, there may be other tags available for this well-maintained, Get health score & security insights directly in your IDE, // uses 'node-fetch' for the GET request to retrieve the gameData object, 'https://swgoh-stat-calc.glitch.me/gameData.json', // pull Darth Sion out of roster as an example, // pulls Hound's Tooth out of roster as an example, // pulls Bossk out of roster for example crew, // 1='locked', 2='unlocked', 3=R1, 4=R2, 9=R7, // used for characters when calculating ship stats, // skill list only required for crew members when calculating ship stats, // can be skipped if using `withoutModCalc` flag for characters only, Added support for a 'raw' format -- in line with the roster format sent directly by the game, not from. Unlocks at 4 . Used directly by .calcPlayerStats(), which also accepts an array of these objects. Default - Stats returned at the expected scale as seen in-game. useValues: {Object} percentVals: true Help support my channel: https: . See Object Formats below for more info. This project has seen only 10 or less contributors. Note on language keys: The object/array for options.language does not need to be as complete as the above examples Includes Legendaries, Journey events, Grand Arena, Territory Wars, Territory Battles, and more .